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Making of Prince of Persia

Making of Prince of Persia

Jordan Mechner · 2011 · 336 pages
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About the book

Jordan Mechner offers a memoir-style, illustrated account of the development of Prince of Persia (1989), one of the most innovative games in video game history. Through diaries, sketches, code, and reflection, Mechner recounts the technical, creative, and personal challenges of creating a game that revolutionized design by combining fluid movement, rotoscoped animation, and cinematic storytelling.

The work is essential for understanding the history of video games and creativity under pressure. Mechner reveals both the artistic brilliance and the technical and commercial frustrations of the creative process, offering inspiration for designers, artists, and anyone interested in the birth of groundbreaking works.

Book details
AuthorJordan Mechner
Original titleThe Making of Prince of Persia
Year of publication2011
Pages336

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