Mindstorms
children, computers, and powerful ideas
Seymour A. Papert · 1980 · 230 pages
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About the book
Seymour Papert revolutionizes thinking about education and technology, arguing that children learn best when they build, create, and explore through computers. Based on his research with the Logo programming language, Papert proposes a pedagogy in which programming becomes a tool for thought and deep learning.
A seminal work that anticipated contemporary debates on digital education, coding for children, and the transformative potential of technology in learning, remaining insightful for educators and parents alike.
Book details
| Author | Seymour A. Papert |
|---|---|
| Year of publication | 1980 |
| Pages | 230 |
Recommended by 1 person
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